Blender 2.8
Jumping on the hype train about Blender 2.8 and while it's looking nice, getting to grips with new software is always hard.
Documentation for 2.8 is currently being updated.
I therefore compiled a list of hotkeys that I found useful for working with Blender:
Key | Action |
---|---|
Shift + Space | Open Toolbar Menu |
Right Mouse | Open Vertex / Edge / Face Context Menu |
Alt + E | Open Selected Tool Menu (will enable numeric value entry!) |
Ctrl + V | Open Vertex Menu |
Ctrl + E | Open Edge Menu |
Ctrl + F | Open Face Menu |
U | Open UV Menu |
T | Toggle Left Toolbar |
Shift + A | Open Mesh Primitives Menu |
Delete | Open Delete Menu |
- | |
View | |
Middle Mouse | Orbit View |
Shift + Middle Mouse | Move View |
Ctrl + Middle Mouse | Zoom View |
Alt + Middle Mouse | Orthographic View |
- | |
Select General | |
Tab | Switch between Object / Edit Mode |
Numpad . | Frame Selected |
A | Select All |
Alt + A | Deselect All |
H | Hide Selected |
Ctrl + H | Hide Unselected |
Alt + H | Reveal Hidden |
- | |
Select in Edit Mode | |
1 | Vertex Mode |
2 | Edge Mode |
3 | Face Mode |
L | Select Linked |
Ctrl + Numpad + | Select More |
Ctrl + Numpad - | Select Less |
Alt + Left Mouse | Select Edge Loop |
Ctrl + Alt + Left Mouse | Select Edge Ring |
Ctrl + Left Mouse | Select Shortest Path |
- | |
Manipulation | |
G | Translate (grab) tool |
R | Rotate tool |
S | Scale tool |
X, Y, Z | Manipulate along X, Y, Z axis while previous tools are active |
- | |
Modelling | |
K | Knife Tool |
E | Extrude |
F | Make Edge / Face |
Alt + F | Fill Hole |
Ctrl + T | Triangulate Faces |
Alt + J | Tris To Quads |
Alt + M | Merge Vertices / Edges / Faces |
P | Separate |
- | |
Clean up mesh | |
Shift + N | Make Normals Consistant |
- | |
Subdivision Surfaces | |
Shift + E | Set Edge Crease |